Summary
Fast paced 2d side-scrolling platformer, where the player navigates a collapsing world, while having to make decisions quickly.
Mood and concept design:


Core
Core Fantasy & Experience
Design pillars
(Target) Dynamics
Gameplay loops
Player motivation and progression
Features
Feature Building
Feature Time Slowdown
Content
Narrative summary
Characters
Section summaries
Playtests
Playtest 01
Playtest 02
Playtest 03